Item Manager
From Graal Bible
This section will go over how to create and add an item (gun, melee, items...) to your character.
Step1
In the weapon: 3D/Player/Item/Manager
in the function onCreated() and to the variable this.allItems add your item using this format:
{name Of Item, associated Weapon, icon Prefab for UI} |
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Step2
Create the associated Weapon for the item you want to create.
Check 3D/Player/Item/Weapons/Ranged/Gun/M16 for example.