Graal Communication Center/Playerworld Rules

From Graal Bible
Revision as of 11:46, 19 November 2011 by Matt (talk | contribs) (Updated Rules for Playerworlds - 11/16/2011)


Hosted/Classic Requirements:

The purpose of this document is to clearly and definitively state what the requirements are to become a Hosted or Classic server and their respective criteria.

Hosted Requirements: Hosted status is given to servers that are awaiting approval Classic status. The Playerworld Administration uses the Hosted status as a way to get players involved in determining whether or not the server will be effective if it is to be approved for Classic status. This will help Graal’s administration is determining whether or not a Hosted server is to be approved for Classic status.

1) The server pending approval from the Playerworld Administration for Hosted status must have the following: Quality content (graphics, levels, scripts, etc…)Some player entertainment (the intention is to bring players onto the server, thus it is necessary to have some playable content) Having an established or the means of establishing a stable staff team Have an original concept/storyline.

2) You must accept and follow the rules for Playerworlds outlined in (http://forums.graalonline.com/forums...ad.php?t=84379). If the server is approved, the server manager accepts and will enforce the rules outlined in that document. Failure to do so will result in immediate termination of Hosted status, and depending on the severity, further punishment may occur. Hosted servers will be constantly reviewed by the Playerworld Administration. The Playerworld Administration will be looking for a constant flow of development and an active administration. If it is observed that the server is in a state of stagnation, a warning will be given to the server’s administration, and if nothing is done to change the current status of the server, the server’s hosted status will be terminated.

Classic Requirements:

Classic status is given to servers who are on the hosted server list and are successful. Successful is defined in terms of the average amount of players that play the server and a clear distinction from other Classic servers, making it a unique and entertaining server.

1) The servers pending approval from the Playerworld Administration for Classic status must have the following: Have an adequate amount of playable content to keep players on the server for an extended amount of time A clear, unique concept that will make an asset to servers listed under the Classic status Is GS2 compliant A competent administration

2) You must accept and follow the rules for Playerworlds outlined in (http://forums.graalonline.com/forums...ad.php?t=84379). If the server is approved, the server manager accepts and will enforce the rules outlined in that document. Failure to do so will result in immediate termination, and depending on the severity, further punishment may occur.

Once a server attains Classic status, the administration will be under constant observation from the Playerworld Administration. In addition, all managers of Classic servers will have to follow Classic-related rules set forth by the Playerworld Administration. Failure to do so will result in possible termination. (Note: All current Classic servers will remain Classic even under the new definitions.)

Both the Playerworld Administration and Stefan determine whether or not a server meets these requirements.


External Link: Rules for Playerworlds