Creation/Dev/Script/Client/ProjectileData

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Revision as of 10:17, 16 February 2010 by Pooper200000 (talk | contribs)
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        ProjectileData (GameBaseData):
          armingdelay - integer
          bounceelasticity - float
          bouncefriction - float
          explosion - object
          fadedelay - integer
          gravitymod - float
          lifetime - integer
          lightradius - float
          muzzlevelocity - float
          particleemitter - object
          velinheritfactor - float