Creation/Dev/Script/Client/GuiMenuCtrl

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Revision as of 07:15, 1 July 2007 by Stefan (talk | contribs)

Inherits GuiControl.

Description

Guicontrol menu.png

This control can be used to display a regular window menu. Use a different profile to display it either transparent or opaque. With addmenu you can add sub menus, which are of type GuiContextMenuCtrl (the same like right-click menus, except that you can additionally specify an icon).


Variables

iconheight - integer (read only)

iconwidth - integer (read only)

menus[] - array of GuiContextMenuCtrl, each submenu also has an icon (TDrawingPanel)

Functions

addmenu(str) - returns object

clearmenus()

findmenu(str) - returns object

removemenu(str)

seticonsize(int, int) - sets the width and height of the icons for the entries, maximum size is 64x64

Events

onSelect(menuname,entryid,entrytext,entryindex) - an entry of a submenu has been selected

onCancel() - a submenu has been collapsed without selecting an entry

onIconResized(newwidth,newheight) - the icons size has been modified (via setIconSize())


Example

 new GuiMenuCtrl("Test_Menu") {
   profile = GuiBlueTextEditProfile;
   x = 10;
   y = 10;
   width = 160;
   height = 20;
   clearmenus();
   with (addmenu("File")) {
     profile = GuiBluePopUpMenuProfile;
     textprofile = GuiBlueTextListProfile;
     addrow(0,"Open");
     addrow(-1,"-");
     addrow(1,"Close");
   }
   with (addmenu("Edit")) {
     profile = GuiBluePopUpMenuProfile;
     textprofile = GuiBlueTextListProfile;
     addrow(0,"Find");
   }
 }