Creation/Dev/Script/Client/GuiShowImgCtrl

From Graal Bible
Revision as of 18:54, 16 September 2006 by Stefan (talk | contribs) (Added picture, description and an example script)

Inherits GuiControl.

Description

Guicontrol showimg.png

This is basicly a wrapper around TShowImg for displaying all kind of Graal content inside the GUI, including animations (ganis) and particle effects.


Variables

Name Type Description
alpha float
ani string
attachoffset string
attachtoowner boolean
blue float
code string the old representation as 'font@style@text'
dimension integer
dir integer
emitter object (read only)
eulerrotation string
font string
green float
image string
imageindex integer (read only)
layer integer
mode integer the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight)
offsetx integer
offsety integer
playerlook boolean if the animation should take it's head, body, sword, shield and attr[] from the owner (playerlook), set this to false if you want to set the images yourself by changing showimg.actor.head etc.
polygon object
red float
rotation float
shadowcolor string of format {red,green,blue}, used in combination with textshadow=true
shadowoffset string of format {offsetx,offsety}, used in combination with textshadow=true
shape string
showimg object the actual TShowImg object which contains all the logic
stretchx float
stretchy float
style string
text string
textshadow boolean enables shadow
x float
y float
zoom float


Example

new GuiShowImgCtrl("Test_ShowImg") {
  x = 10;
  y = 10;
  width = 60;
  height = 60;
  ani = "walk";
}