Creation/Dev/Releases/Client/NewFeatures2004: Difference between revisions
From Graal Bible
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New features/bug fixes in v2.22 | |||
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v2.22 enables the third tab on the serverlist. | |||
It lists all playerworlds that are under | |||
construction, but want to be visible so that | |||
players can already check it out. The third | |||
tab is only visible to players with gold account | |||
or VIP account. The best servers of that tab | |||
are moved to the classic server list. | |||
Other changes in this version: | |||
the script command showani works better | |||
on stats layer: | |||
the body image is drawn correctly | |||
new script variable 'gravity': when you | |||
change that variable then the behaviour | |||
of projectiles changes - by default the z attribute | |||
of a projectile is decreased by 2 each second | |||
(0.1 each frame); if you increase the gravity, | |||
then the arrows fall down faster, if you decrease | |||
the gravity then arrows fly longer; if you | |||
decrease the gravity and shoot it in a low angle | |||
(between 0 and 0.5) you can easier simulate | |||
pistoles or guns; | |||
don't forget to change the gravity variable on both | |||
client and server side | |||
new scripting variable 'downloadsize': when the | |||
graal client is currently downloading a big file | |||
(>32k) then this variable contains the size of the | |||
file; using downloadpos, downloadsize and #D you can | |||
check if a file is currently downloaded can | |||
display a process bar or similar |
Revision as of 10:38, 1 July 2007
New features/bug fixes in v2.22
v2.22 enables the third tab on the serverlist. It lists all playerworlds that are under construction, but want to be visible so that players can already check it out. The third tab is only visible to players with gold account or VIP account. The best servers of that tab are moved to the classic server list.
Other changes in this version:
the script command showani works better on stats layer: the body image is drawn correctly
new script variable 'gravity': when you change that variable then the behaviour of projectiles changes - by default the z attribute of a projectile is decreased by 2 each second (0.1 each frame); if you increase the gravity, then the arrows fall down faster, if you decrease the gravity then arrows fly longer; if you decrease the gravity and shoot it in a low angle (between 0 and 0.5) you can easier simulate pistoles or guns; don't forget to change the gravity variable on both client and server side
new scripting variable 'downloadsize': when the graal client is currently downloading a big file (>32k) then this variable contains the size of the file; using downloadpos, downloadsize and #D you can check if a file is currently downloaded can display a process bar or similar