Worlds/Valikorlia: Difference between revisions

From Graal Bible
(Changed to reflect Valikorlia's new systems at Manager's behest)
(Fixed Clash references and added future update plans.)
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[[Image:Login_server_valikorlia.png]]
[[Image:Login_server_valikorlia.png]]


Valikorlia is an RP-based playerworld, currently under management of Clash (aim: clashzilla). It is the only classic playerworld to use an overview overworld, where you see your player on a map rather than walking in actual levels.
Valikorlia is an RP-based playerworld, currently under management of Omake. It is the only classic playerworld to use an overview overworld, where you see your player on a map rather than walking in actual levels.


Much looked out for by players is "New Val", which supposedly is the best thing ever to come to existanceThe New Val project is still underway, though some small aspects have been exported back to "Old Val" in the form of a new system.
Valikorlia’s latest update has been designed to bring the Roleplaying Server more in line with the systems used by most MUD-RPGs, while keeping the visual style that Graal providesImprovements have been made to streamline combat determinations, allow players more flexibility with their weapons, and encourage players to focus on and develop a smaller set of characters.


Valikorlia’s latest update has been designed to bring the RP Server more in line with the systems used by most MUD-RPGs, while keeping the visual style that Graal providesImprovements have been made to streamline combat determinations, allow players more flexibility with their weapons, and encourage players to focus on and develop a smaller set of characters.
Among the smaller aspects of this update, players will notice a small dice icon in the top left corner of their screen.  When double clicked, the player will roll a single twenty-sided dieWhile the staff will not enforce use of this, players are encouraged to use it when settling a dispute in basic combat such as evasion, parrying, etc.


Among the smaller aspects of this update, players will notice a small die icon in the top left corner of their screenWhen double clicked, the player will roll a single twenty-sided die.  While the staff will not enforce use of this, players are encouraged to use it when settling a dispute in basic combat such as evasion, parrying, etc.
Character Slots have received a major update.  Players now have five slots they can bring up using the “Change Character” icon beneath the die.  Each slot displays the character’s head and name.  


Character Slots have received a major update.  Players now have five slots they can bring up using the “Change Character” icon beneath the die. Each slot displays the character’s head, name, and RP Points.  RP Points are earned on a by-character basis; when a Roleplaying Admin spots good examples of creative or skilled Roleplaying, they will reward the player with a point.  Points will be used in determining approvals.  There will also be support for different outfits for each character.
Every character slot will also have a separate set of character profiles that anyone can access by right clicking your character. Between these four profiles, players will be able to see your character’s description (provided by you), approvals, well-known deeds, and skills.


Every character slot will also have a separate set of character profiles that anyone can access by right clicking your character.  Between these four profiles, players will be able to see your character’s description (provided by you), approvals, well-known deeds, and skills.  Commands are shown below, but most require a Roleplaying Admin to change.   
Players will also be given a new system to supplant NPC-Weapons in the form of a ganisetter.  Players can change weapons by saying setweapon "weaponname"; however, players will require the weapon type to be added to their character by an RPA before use.   


Players will also be given a new system to supplant NPC-Weapons in the form of a ganisetter.  Players can change weapons by saying setweapon "weaponname"; however, players will require the weapon type to be added to their character by an RPA before use.
While this new revision is not the fabled New Valikorlia, it is a huge leap in development and organization for "Old Val".


While this new revision is not the fabled New Valikorlia, it is a huge leap in development and organization for "Old Val"
With the coming of a new management, under Omake, Valikorlia has many plans. The first and foremost is to provide the players with a new world in which to roleplay in. Other plans include updating the server to GraalScript 2, which will provide the basis for a much-needed new system. Also, along with the development side of the new management, a new storyline is forming in which players will participate in a summer-long war between nations.


Links:
Links:


[http://www.shakytable.com/valikorlia/ Valikorlia Wikipedia]
[http://www.shakytable.com/valikorlia/ Valikorlia Wiki]


[http://www.shakytable.com/forum/ Valikorlia Forum]
[http://www.shakytable.com/forum/ Valikorlia Forum]


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Revision as of 00:27, 12 June 2007

This article describes one of Graal's many playerworlds. If you have some information about this world's quests, staff, events or content, feel free to contribute to it by clicking the Edit link on the left side. Try to keep your edits as fair and unbiased as possible, though - the GraalBible is primarily for information, not for argument.



Login server valikorlia.png

Valikorlia is an RP-based playerworld, currently under management of Omake. It is the only classic playerworld to use an overview overworld, where you see your player on a map rather than walking in actual levels.

Valikorlia’s latest update has been designed to bring the Roleplaying Server more in line with the systems used by most MUD-RPGs, while keeping the visual style that Graal provides. Improvements have been made to streamline combat determinations, allow players more flexibility with their weapons, and encourage players to focus on and develop a smaller set of characters.

Among the smaller aspects of this update, players will notice a small dice icon in the top left corner of their screen. When double clicked, the player will roll a single twenty-sided die. While the staff will not enforce use of this, players are encouraged to use it when settling a dispute in basic combat such as evasion, parrying, etc.

Character Slots have received a major update. Players now have five slots they can bring up using the “Change Character” icon beneath the die. Each slot displays the character’s head and name.

Every character slot will also have a separate set of character profiles that anyone can access by right clicking your character. Between these four profiles, players will be able to see your character’s description (provided by you), approvals, well-known deeds, and skills.

Players will also be given a new system to supplant NPC-Weapons in the form of a ganisetter. Players can change weapons by saying setweapon "weaponname"; however, players will require the weapon type to be added to their character by an RPA before use.

While this new revision is not the fabled New Valikorlia, it is a huge leap in development and organization for "Old Val".

With the coming of a new management, under Omake, Valikorlia has many plans. The first and foremost is to provide the players with a new world in which to roleplay in. Other plans include updating the server to GraalScript 2, which will provide the basis for a much-needed new system. Also, along with the development side of the new management, a new storyline is forming in which players will participate in a summer-long war between nations.

Links:

Valikorlia Wiki

Valikorlia Forum


This article is a stub - an incomplete placeholder article that gives some idea of what is being talked about, but fails to adequately elaborate on the given subject. Feel free to help GraalBible by expanding upon it.