TorqueScript: Difference between revisions

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'''TorqueScript''' is a C++-like language used to create games and systems using the [[Torque]] engine.
'''TorqueScript''' is a C++-like language used to create games and systems using the [[Torque]] engine. It is supported by way of the console in the public releases of Graal3, but [[Graal3D]] and [[GScript2]] rely heavily on it, expand it, and borrow much of its syntax.

Revision as of 14:21, 22 December 2004

TorqueScript is a C++-like language used to create games and systems using the Torque engine. It is supported by way of the console in the public releases of Graal3, but Graal3D and GScript2 rely heavily on it, expand it, and borrow much of its syntax.