Creation/Dev/Releases/Client/6.036: Difference between revisions
From Graal Bible
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=== Extended script engine documentation === | === Extended script engine documentation === | ||
You can get the script engine documentation by starting the game client with the start option ''-listscriptfunctions''. It will now print GUI events like onShow and onHide. | |||
=== Smoother move() function === | === Smoother move() function === |
Revision as of 10:21, 19 November 2012
Release date
November 4th 2012 for Windows and Mac, November 10th for Linux
Note: various other platforms are now supported (iPhone, Bada, Android, Flash) but they don't follow this exact release cycle.
New features
GUI animations
Animate GUI without requiring script timeouts:
with (MyWindow.createAnimation()) { transition = "moveintop"; duration = 0.5; }
This is animating the window, it floats in from the top of the screen to the current position.
Support of multiple GUI styles at once
New particle engine
Brings much higher speed
No scanning of files at startup anymore
External scripted windows
Scripted Tools
Playerlist, PMs, options, profiles and RemoteControl
Improved file download from web
Supports https, keep-alive connections, update of files, download of web files as game files
Extended script engine documentation
You can get the script engine documentation by starting the game client with the start option -listscriptfunctions. It will now print GUI events like onShow and onHide.
Smoother move() function
360-degree projectiles
Text with gradient
Bug fixes
- Various crashes related to the scripting engine and handling of objects being destroyed and then recreated