Creation/Dev/Script/Client/TPlayer: Difference between revisions
From Graal Bible
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[Category:Scripting Reference]] | |||
{{Script Object}} | {{Script Object}} | ||
Latest revision as of 19:31, 5 April 2010
This article is information on a script object - a pre-defined type of variable with its own set of static variables and functions. It is intended for use with the GS2 scripting language.
Inherits TServerPlayer.
Variables
Name | Type | Description |
ap | integer | Current AP of player |
chat | string | Current chat text of player |
freezetime | float | Time left in player being frozen |
hearts | float | Current hearts |
horseimg | string | Filename of horse image |
hp | float | |
hurt | boolean (read only) | |
hurtdx | float (read only) | |
hurtdy | float (read only) | |
hurted | boolean (read only) | |
hurtpower | float (read only) | |
isfemale | boolean (read only) | Is player female |
ismale | boolean (read only) | Is player male |
letters | string | |
map | boolean (read only) | |
nick | string (read only) | Nickname of player |
onhorse | boolean (read only) | Is player on a horse |
online | boolean (read only) | Is player on an online server |
paused | boolean (read only) | Is player paused |
reading | boolean (read only) | Is player reading a sign |
shieldimg | string | Filename of shield image |
sprite | integer | Sprite index |
swimming | boolean (read only) | Is player swimming in water |
swordimg | string | Filename of sword image |
transform | string | |
weapon | object (read only) | Current weapon object |
weapons | object (read only) | Array of weapon objects |