Creation/Dev/Script/Client/GuiBitmapButtonCtrl: Difference between revisions
From Graal Bible
No edit summary |
DrakilorP2P (talk | contribs) m (→Description: Fixed link.) |
||
Line 5: | Line 5: | ||
[[Image:Guicontrol_bitmapbutton.png]] | [[Image:Guicontrol_bitmapbutton.png]] | ||
This control is basicly displaying a stretched bitmap and has three states - normal, mouse over and pressed. For each state you can specify a different bitmap. This can be interesting if you want to make a nice looking graphical button which has an usual shape. For displaying a normal button see [[Creation/Dev/Client | This control is basicly displaying a stretched bitmap and has three states - normal, mouse over and pressed. For each state you can specify a different bitmap. This can be interesting if you want to make a nice looking graphical button which has an usual shape. For displaying a normal button see [[Creation/Dev/Script/Client/GuiButtonCtrl|GuiButtonCtrl]]. | ||
=Variables= | =Variables= |
Revision as of 17:52, 28 June 2008
Inherits GuiControl.
Description
This control is basicly displaying a stretched bitmap and has three states - normal, mouse over and pressed. For each state you can specify a different bitmap. This can be interesting if you want to make a nice looking graphical button which has an usual shape. For displaying a normal button see GuiButtonCtrl.
Variables
mouseoverbitmap - string
normalbitmap - string
pressedbitmap - string
text - string
Functions
setbitmap(str, int)
Example
new GuiBitmapButtonCtrl("Test_BitmapButton") { x = 10; y = 10; width = height = 64; normalbitmap = "guiedit_button_normal.png"; mouseoverbitmap = "guiedit_button_mouseover.png"; pressedbitmap = "guiedit_button_down.png"; }