Creation/Dev/Script/Client/TShowImg: Difference between revisions
From Graal Bible
(Formatted the variables and added text shadow) |
(→Variables: Added more info for the showimg attributes) |
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| ani | | ani | ||
| string | | string | ||
| | | animation file (gani, without the extension) | ||
|- | |- | ||
| attachoffset | | attachoffset | ||
| | | {dx,dy,dz} | ||
| | | if attachtoowner is enabled, then the showimg will be displayed with this offset relative to the owner | ||
|- | |- | ||
| attachtoowner | | attachtoowner | ||
| boolean | | boolean | ||
| | | if set to true, the showimg will automatically follow the owner | ||
|- | |- | ||
| blue | | blue | ||
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| dimension | | dimension | ||
| integer | | integer | ||
| | | dimension of the "polygon" (either 2 or 3), specifies how many coordinates are given for each point | ||
|- | |- | ||
| dir | | dir | ||
| integer | | integer | ||
| | | viewing direction of the animation (0..3) | ||
|- | |- | ||
| emitter | | emitter | ||
| object (read only) | | object (read only) | ||
| | | a [[Creation/Dev/Script/Client/TParticleEmitter|TParticleEmitter]] | ||
|- | |- | ||
| eulerrotation | | eulerrotation | ||
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| font | | font | ||
| string | | string | ||
| | | font type | ||
|- | |- | ||
| green | | green | ||
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| layer | | layer | ||
| integer | | integer | ||
| | | 0 - draw under player, 2 - draw over player, 3 - draw as light, 4+ - stats layer | ||
|- | |- | ||
| mode | | mode | ||
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| polygon | | polygon | ||
| object | | object | ||
| | | array of coordinates | ||
|- | |- | ||
| red | | red | ||
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| rotation | | rotation | ||
| float | | float | ||
| | | rotation angle in radiants | ||
|- | |- | ||
| shadowcolor | | shadowcolor | ||
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| shape | | shape | ||
| string | | string | ||
| | | 3D object file (dts, 3ds, ft, dif) | ||
|- | |- | ||
| stretchx | | stretchx | ||
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| style | | style | ||
| string | | string | ||
| | | font style, combination of c (centered), r (right-aligned), b (bold), i (italic), u (underline) and s (strikeout) | ||
|- | |- | ||
| text | | text | ||
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| float | | float | ||
| | | | ||
|- | |||
| z | |||
| float | |||
| only used when the layer is below 4 | |||
|- | |- | ||
| zoom | | zoom |
Revision as of 20:31, 22 September 2006
Inherits TLevelObject.
Variables
Name | Type | Description |
actor | object | If playerlook is false, this object is what inherits the appearance aspect of the animations ( if applied ) |
alpha | float | |
ani | string | animation file (gani, without the extension) |
attachoffset | {dx,dy,dz} | if attachtoowner is enabled, then the showimg will be displayed with this offset relative to the owner |
attachtoowner | boolean | if set to true, the showimg will automatically follow the owner |
blue | float | |
code | string | the old representation as 'font@style@text' |
dimension | integer | dimension of the "polygon" (either 2 or 3), specifies how many coordinates are given for each point |
dir | integer | viewing direction of the animation (0..3) |
emitter | object (read only) | a TParticleEmitter |
eulerrotation | string | |
font | string | font type |
green | float | |
image | string | |
imageindex | integer (read only) | |
layer | integer | 0 - draw under player, 2 - draw over player, 3 - draw as light, 4+ - stats layer |
mode | integer | the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) |
playerlook | boolean | if the animation should take it's head, body, sword, shield and attr[] from the owner (playerlook), set this to false if you want to set the images yourself by changing actor.head etc. |
polygon | object | array of coordinates |
red | float | |
rotation | float | rotation angle in radiants |
shadowcolor | string | of format {red,green,blue}, used in combination with textshadow=true |
shadowoffset | string | of format {offsetx,offsety}, used in combination with textshadow=true |
shape | string | 3D object file (dts, 3ds, ft, dif) |
stretchx | float | |
stretchy | float | |
style | string | font style, combination of c (centered), r (right-aligned), b (bold), i (italic), u (underline) and s (strikeout) |
text | string | |
textshadow | boolean | enables shadow |
x | float | |
y | float | |
z | float | only used when the layer is below 4 |
zoom | float |