TorqueScript: Difference between revisions

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'''TorqueScript''' is a C++-like language used to create games and systems using the [[Torque]] engine. It is supported by way of the console in the public releases of Graal3, but [[Graal3D]] and [[GScript2]] rely heavily on it, expand it, and borrow much of its syntax.
'''TorqueScript''' is a C++-like language used to create games and systems using the [[Torque]] engine. It is supported by way of the console in the public releases of Graal3. It is not used anymore in [[Graal3D]] and [[Graal4]], but [[GScript2]] borrowed a few syntax constructs.

Revision as of 15:47, 26 July 2005

TorqueScript is a C++-like language used to create games and systems using the Torque engine. It is supported by way of the console in the public releases of Graal3. It is not used anymore in Graal3D and Graal4, but GScript2 borrowed a few syntax constructs.