Item Manager: Difference between revisions
From Graal Bible
(Created page with "This section will go over how to add an item (gun, melee, items...) to your character.") |
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This section will go over how to add an item (gun, melee, items...) to your character. | This section will go over how to create and add an item (gun, melee, items...) to your character. | ||
==== Step1 ==== | |||
In the weapon: '''''3D/Player/Item/Manager''''' | |||
in the '''''function onCreated()''''' and to the variable '''''this.allItems''''' add your item using this format: | |||
{| class="wikitable" | |||
!{name Of Item, associated Weapon, icon Prefab for UI} | |||
|} | |||
[[File:ItemManager.png|frameless|917x917px]] | |||
==== Step2 ==== | |||
Create the associated Weapon for the item you want to create. | |||
Check '''''3D/Player/Item/Weapons/Ranged/Gun/M16''''' for example. |
Revision as of 05:54, 30 June 2021
This section will go over how to create and add an item (gun, melee, items...) to your character.
Step1
In the weapon: 3D/Player/Item/Manager
in the function onCreated() and to the variable this.allItems add your item using this format:
{name Of Item, associated Weapon, icon Prefab for UI} |
---|
Step2
Create the associated Weapon for the item you want to create.
Check 3D/Player/Item/Weapons/Ranged/Gun/M16 for example.