Creation/Dev/GScript/Mudlib: Difference between revisions
From Graal Bible
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This page attempts to document the [[mudlib]] used on [[Worlds/Graal Kingdoms|Graal Kingdoms]]. | This page attempts to document the [[mudlib]] used on [[Worlds/Graal Kingdoms|Graal Kingdoms]]. | ||
== Object | == Object Property Names == | ||
{| border="1" style="border-collapse: collapse;" cellpadding="3" | |||
! In-Game Property Name | |||
! Internal Property Name | |||
|- | |||
| magic | |||
| sp | |||
|- | |||
| speed | |||
| exp | |||
|- | |||
| regeneration | |||
| hp | |||
|- | |||
| hp | |||
| hpbuff | |||
|- | |||
| grace | |||
| gracebuff | |||
|- | |||
| sp | |||
| spbuff | |||
|} | |||
== Object Property Values == | |||
=== Type === | === Type === | ||
Object types are defined as an integer. The following list identifies each existing type with its integer: | Object types are defined as an integer. The following list identifies each existing type with its integer: |
Revision as of 16:32, 14 April 2011
This page attempts to document the mudlib used on Graal Kingdoms.
Object Property Names
In-Game Property Name | Internal Property Name |
---|---|
magic | sp |
speed | exp |
regeneration | hp |
hp | hpbuff |
grace | gracebuff |
sp | spbuff |
Object Property Values
Type
Object types are defined as an integer. The following list identifies each existing type with its integer:
- paper
- metal
- glass
- leather
- wood
- organics
- stone
- cloth
- adamant
- liquid
- soft metal
- bone
- ice
Use numbers in between for mixes. For example, #3 is "paper metal".