Worlds/Graal Bomy Lands: Difference between revisions
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Graal2001 is considered a big change in the history of [[Graal]]; it was one of the first worlds to introduce ghost mode, and pioneered many other changes. Clientside scripting and many other functions were first tested here. | Graal2001 is considered a big change in the history of [[Graal]]; it was one of the first worlds to introduce ghost mode, and pioneered many other changes. Clientside scripting and many other functions were first tested here. The server, which is also known as Graal Bomy Moon, was the second official project (after [[Graal: The Adventure]]) to come to Graal. The methods of designing levels and making scripts have changed a lot since this world's original creation. Due to the fact that Graal2001 only allowed [[Pay to Play]] accounts to play on the server, it brought in money to Graal, which made it possible to create better Graal software. A lot of the scripting we are now able to use is only possible due to the Graal-wide introduction of the [[NPC Server]], originally designed for Graal2001. | ||
The success of Graal2001 led to another Gold server: [[Graal Kingdoms]]. The classic Graal look changed, and features such as psuedo-3D mapping and semi-realistic characters were added. | The success of Graal2001 led to another Gold server: [[Graal Kingdoms]]. The classic Graal look changed, and features such as psuedo-3D mapping and semi-realistic characters were added. |
Revision as of 10:22, 7 October 2004
Graal2001 is considered a big change in the history of Graal; it was one of the first worlds to introduce ghost mode, and pioneered many other changes. Clientside scripting and many other functions were first tested here. The server, which is also known as Graal Bomy Moon, was the second official project (after Graal: The Adventure) to come to Graal. The methods of designing levels and making scripts have changed a lot since this world's original creation. Due to the fact that Graal2001 only allowed Pay to Play accounts to play on the server, it brought in money to Graal, which made it possible to create better Graal software. A lot of the scripting we are now able to use is only possible due to the Graal-wide introduction of the NPC Server, originally designed for Graal2001.
The success of Graal2001 led to another Gold server: Graal Kingdoms. The classic Graal look changed, and features such as psuedo-3D mapping and semi-realistic characters were added.