Creation/Dev/Script/Clientside Functions Continued: Difference between revisions
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Pooper200000 (talk | contribs) (Created page with 'Category:Scripting Reference GuiMLTextEditCtrl (GuiMLTextCtrl): autoindenting - boolean - when pressing the return key, then it's automatically inserting the sa…') |
(expanding findareanpcs) |
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tilelayercount - integer | tilelayercount - integer | ||
width - integer [R] | width - integer [R] | ||
findareanpcs( | findareanpcs(x, y, width, height) - returns an array of all npcs in the specified rectangle (can also be used without an object (in other words, "findAreaNPCs" instead of "level.findAreaNPCs"), which is faster on GMAPs since it only checks NPCs in the surrounding levels) | ||
getmappartfile(float, float) - returns string | getmappartfile(float, float) - returns string | ||
hitcompu(int, int, float, float) | hitcompu(int, int, float, float) |
Latest revision as of 02:31, 3 September 2011
GuiMLTextEditCtrl (GuiMLTextCtrl): autoindenting - boolean - when pressing the return key, then it's automatically inserting the same number of spaces in front of the new line as in the previous line tabspaces - integer - when the user presses the tab key then this number of spaces are inserted, by default the tab key is ignored
GuiPMEditCtrl (GuiMLTextEditCtrl): clear() sendmasspm(obj) sendpm(obj)
GuiPMCtrl (GuiMLTextCtrl): addpm(obj) - adds the received pm from the specified player to the text of this control clear() showpm(obj) - replaces the text with the received pm from this player
GuiPMHistoryCtrl (GuiMLTextCtrl): showhistory(obj)
GuiPlayerView (GuiControl): ambientcolor - string cameraz - float lightcolor - string lightdirection - string modelrotx - float modelrotz - float shape - string shapeobject - object [R]
GuiProgressCtrl (GuiControl): progress - float
GuiScrollCtrl (GuiControl): childmargin - string constantthumbheight - boolean hscrollbar - string scrollpos - string tile - boolean vscrollbar - string wheelscrolllines - integer willfirstrespond - boolean scrolldelta(int, int) scrollrectvisible(int, int, int, int) scrollto(int, int) scrolltobottom() - scrolls to the button, simply calls scrollto(0, 0x7fffffff) scrolltotop() - scrolls to the top, simply calls scrollto(0, 0)
GuiShapeNameHud (GuiControl): alignbottom - boolean chatprofile - string damagealignbottom - boolean damageoffset - string damagetimeout - float distancefade - float fillcolor - string framecolor - string maxdistance - float showfill - boolean showframe - boolean useshapesize - boolean verticaldamageoffset - float verticaloffset - float
GuiShowImgCtrl (GuiControl): alpha - float ani - string ani - string attachnode - string attachoffset - string attachtoowner - boolean blue - float code - string - the old representation as 'font@style@text' dimension - integer dir - integer dir - integer emitter - object [R] eulerrotation - string flashfile - string font - string green - float image - string imageindex - integer [R] is3dlight - boolean layer - integer layer - integer mode - integer - the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) offsetx - integer offsety - integer playerlook - boolean - if the animation should take it's head, body, sword, shield and attr[] from the owner (playerlook), set this to false if you want to set the images yourself by changing showimg.actor.head etc. polygon - object position - string red - float rotation - float shape - string shapeobject - object [R] spin - float stretchx - float stretchy - float style - string text - string x - float y - float z - float zoom - float
GuiSliderCtrl (GuiControl): range - string ticks - integer value - float
GuiStretchCtrl (GuiControl): clientextent - integer clientheight - integer clientwidth - integer
GuiTabCtrl (GuiControl): iconheight - integer [R] iconwidth - integer [R] leveling - integer maxvisibletabs - integer [R] overlapwidth - integer selected - object [R] tabwidth - integer addrow(int, str) - returns object - the added row clearrows() clearselection() findtext(str) - returns integer - row index findtextid(str) - returns integer - row id getrowatpoint(int, int) - returns integer - row index getrowidatpoint(int, int) - returns integer - row id getrownumbyid(int) - returns integer getselectedid() - returns integer - row id getselectedrow() - returns integer - row index getselectedtext() - returns string insertrow(int, int, str) - returns object - the inserted row isidselected(int) - returns boolean isrowselected(int) - returns boolean makevisible(int) makevisiblebyid(int) removerow(int) removerowbyid(int) rowcount() - returns integer seticonsize(int, int) setselectedbyid(int) setselectedrow(int)
GuiTaskbar (GuiControl):
GuiTextCtrl (GuiControl): text - string gettext() - returns string settext(str)
GuiPopUpEditCtrl (GuiTextCtrl): clipcolumntext - boolean columns - string - of format "0 16", offset of the tabulators enumerate - boolean fitparentwidth - boolean groupsortorder - string iconheight - integer [R] iconwidth - integer [R] maxpopupheight - integer maxpopupheight - integer profile - object resizecell - boolean rows - object [R] scrollprofile - object selected - object [R] sortcolumn - integer sortmode - string sortorder - string textprofile - object width - integer addrow(int, str) - returns object - the added row addtext(str, int) - deprecated, use addRow() instead clearrows() clearselection() close() findtext(str) - returns integer findtext(str) - returns integer - row index findtextid(str) - returns integer - row id forceclose() forceonaction() getrowatpoint(int, int) - returns integer - row index getrowidatpoint(int, int) - returns integer - row id getrownumbyid(int) - returns integer getselected() - returns integer getselectedid() - returns integer - row id getselectedids() - returns object - array of row ids getselectedrow() - returns integer - row index getselectedrows() - returns object - array of row indices getselectedtext() - returns string insertrow(int, int, str) - returns object - the inserted row isidselected(int) - returns boolean isopen() - returns boolean isrowselected(int) - returns boolean makevisible(int) makevisiblebyid(int) open(int, int) - opens the menu at the specified screen position, if possible use openAtMouse() instead openatmouse() removerow(int) removerowbyid(int) rowcount() - returns integer rowcount() - returns integer seticonsize(int, int) setrowactivebyid(int, bool) setrowbyid(int, str) setselected(int) setselectedbyid(int) setselectedbytext(str) setselectedbytext(str) setselectedrow(int) sort()
GuiPopUpMenuCtrl (GuiTextCtrl): clipcolumntext - boolean columns - string - of format "0 16", offset of the tabulators enumerate - boolean fitparentwidth - boolean groupsortorder - string iconheight - integer [R] iconwidth - integer [R] maxpopupheight - integer profile - object resizecell - boolean rows - object [R] rows - object [R] scrollprofile - object selected - object [R] sortcolumn - integer sortmode - string sortorder - string textprofile - object width - integer addrow(int, str) - returns object - the added row addtext(str, int) - deprecated, use addRow() instead clearrows() clearselection() close() findtext(str) - returns integer findtext(str) - returns integer - row index findtextid(str) - returns integer - row id forceclose() forceonaction() getrowatpoint(int, int) - returns integer - row index getrowidatpoint(int, int) - returns integer - row id getrownumbyid(int) - returns integer getselected() - returns integer getselectedid() - returns integer - row id getselectedids() - returns object - array of row ids getselectedrow() - returns integer - row index getselectedrows() - returns object - array of row indices getselectedtext() - returns string insertrow(int, int, str) - returns object - the inserted row isidselected(int) - returns boolean isopen() - returns boolean isrowselected(int) - returns boolean makevisible(int) makevisiblebyid(int) open(int, int) - opens the menu at the specified screen position, if possible use openAtMouse() instead openatmouse() removerow(int) removerowbyid(int) rowcount() - returns integer rowcount() - returns integer seticonsize(int, int) setrowactivebyid(int, bool) setrowbyid(int, str) setselected(int) setselectedbyid(int) setselectedbytext(str) setselectedbytext(str) setselectedrow(int) sort()
GuiTextEditCtrl (GuiTextCtrl): deniedsound - string historysize - integer password - boolean tabcomplete - boolean setselection(int, int) undo()
GuiAccountPasswordCtrl (GuiTextEditCtrl): applypassword() clearpassword() isempty() - returns boolean setpasswordofaccount(str)
GuiTextEditSliderCtrl (GuiTextEditCtrl): allowedit - string format - string increment - float range - string value - float
GuiWindowCtrl (GuiTextCtrl): canclose - boolean canmaximize - boolean canminimize - boolean clientrelative - boolean - by default false; if enabled then sub-controls are positioned automatically to not overlap the header or the borders; use clientwidth and clientheight to get the available space for sub-controls closequery - boolean destroyonhide - boolean extent - string maximized - boolean minimized - boolean tile - boolean isactivewindow() - returns boolean
TerrainEditor (GuiControl): adjustheightmousescale - float adjustheightval - float borderfillcolor - string borderframecolor - string borderheight - float borderlinemode - boolean brushpos - string enablesoftbrushes - boolean isdirty - boolean ismissiondirty - boolean materialgroup - integer paintmaterial - string processusesbrush - boolean renderborder - boolean rendervertexselection - boolean scaleval - float selectionhidden - boolean setheightval - float smoothfactor - float softselectdefaultfilter - string softselectfilter - string softselectradius - float attachterrain(str) buildmaterialmap() clearmodifiedflags() clearselection() getactionname(int) - returns string getbrushpos() - returns string getcurrentaction() - returns string getnumactions() - returns integer getnumtextures() - returns integer getterrainmaterials() - returns object gettexturename(int) - returns string markemptysquares() mirrorterrain(int) popbasematerialinfo() processaction(str) pushbasematerialinfo() redo() resetselweights(bool) setaction(str) setbrushpos(str) setbrushsize(int, int) setbrushtype(str) setlonebasematerial(str) setterrainmaterials(str) undo()
WorldEditor (GuiControl): automaticsync - boolean axisgizmoactive - boolean axisgizmomaxscreenlen - integer boundingboxcollision - boolean defaulthandle - string dragrectcolor - string droptype - string faceselectcolor - string gridcolor - string gridsize - string isdirty - boolean lockedhandle - string maxscalefactor - float minscalefactor - float mousemovescale - float mouserotatescale - float mousescalescale - float namedistancefade - float namemaxdistance - float objectsuseboxcenter - boolean objecttextcolor - string objmouseovercolor - string objmouseoverselectcolor - string objselectcolor - string objtextformat - string planarmovement - boolean planedim - float popupbackgroundcolor - string popuptextcolor - string projectdistance - float rendernav - boolean renderobjhandle - boolean renderobjtext - boolean renderplane - boolean renderplanehashes - boolean renderpopupbackground - boolean renderselectionbox - boolean rotationsnap - float selecthandle - string selectionboxcolor - string selectionlocked - boolean showmousepopupinfo - boolean snaprotations - boolean snaptogrid - boolean toggleignorelist - boolean undolimit - integer addundostate() clearignorelist() clearselection() deleteselection() dropselection() getmode() - returns string getselectedobject(int) - returns object getselectioncentroid() - returns string getselectionsize() - returns integer hideselection(bool) ignoreobjclass(str) lightselection() lockselection(bool) redo() reloadselection() selectobject(obj) setmode(str) syncselection() undo() unselectobject(obj)
GuiControlProfile (TGraalVar): align - string autosizeheight - boolean autosizewidth - boolean backgroundinset - string bitmap - string border - integer bordercolor - string bordercolorhl - string bordercolorna - string borderthickness - integer cankeyfocus - boolean cursorcolor - string fillcolor - string fillcolorhl - string fillcolorna - string fillonlynonchildarea - boolean - when opaque is true, then fill only the part of the control that is not covered by child controls focusonshow - boolean fontcolor - string fontcolorhl - string fontcolorlink - string fontcolorlinkhl - string fontcolorna - string fontcolorsel - string fontsize - integer fontstyle - string fonttype - string justify - string - the same like "align" linespacing - integer modal - boolean mouseoverselected - boolean numbersonly - boolean opaque - boolean returntab - boolean shadowcolor - string shadowoffset - string soundbuttondown - string soundbuttonover - string tab - boolean textoffset - string textshadow - boolean transparency - float gettextheight() - returns integer gettextwidth(str) - returns integer
GuiCursor (TGraalVar):
GuiTabCtrlEntry (TGraalVar): hint - string id - integer text - string gettext() - returns string settext(str)
GuiTextListEntry (TGraalVar): active - boolean extent - string [R] flickering - boolean - lets the entry automatically show and hide itself in flickertime intervals flickertime - float - says in what interval the entry is shown and hidden, in seconds; works only in combination with flickering=true height - integer [R] hint - string id - integer image - integer position - string [R] profile - object selectedimage - integer sortgroup - integer sortvalue - integer text - string useownprofile - boolean width - integer [R] x - integer [R] y - integer [R] gettext() - returns string settext(str)
GuiTreeViewNode (TGraalVar): expanded - boolean expandedimage - integer expandedselectedimage - integer extent - string [R] height - integer [R] hint - string image - integer level - integer [R] name - string - same as 'text' parent - object [R] position - string [R] profile - object selectedimage - integer sortgroup - integer sortvalue - integer text - string useownprofile - boolean visible - boolean width - integer [R] x - integer [R] y - integer [R] addlines(obj, bool) addnode(str) - returns object addnodebypath(str, str) - returns object addvars(obj, bool) clearnodes() destroy() getfullname(str) - returns string getnode(str) - returns object getnodebypath(str, str) - returns object select()
MovieClip (TGraalVar): _level0 - object [R] _parent - object [R] _root - object [R] _visible - boolean _x - float _xmouse - float [R] _y - float _ymouse - float [R] alpha - float blue - float frame - integer framecount - integer [R] green - float height - float [R] layernames - object [R] looping - boolean math - object [R] objectname - string objectnames - object [R] playing - boolean red - float width - float [R] attachmovie(params...) - returns object - parameters are the movie clip to copy, the name of the new clip, and the layer createemptymovieclip(str, int) - returns object - parameters are the the name of the new clip and the layer duplicatemovieclip(params...) - returns object getbytesloaded() - returns integer getbytestotal() - returns integer getcolor() - returns string getdepth() - returns integer getlayer(str) - returns object getproperty(int) - returns string gotoandplay(params...) - specify the frame name or frame number gotoandstop(params...) - specify the frame name or frame number hittest(params...) - returns boolean nextframe() play() prevframe() removelayer(str) removemovieclip() setcolor(str) setproperty(int, str) stop() swapdepths(str) unloadmovie() - same as removeMovieClip()
MRandomGenerator (TGraalVar): seed - integer destroy() randfloat() - returns float - a random floating point number between 0 and 1 randint() - returns integer - a random integer number between 0 and 2147483647, use the modulus operator to generate a value in a smaller range (e.g. obj.randInt()%10 to get a value between 0 and 9)
MRandomLCG (MRandomGenerator):
MRandomR250 (MRandomGenerator):
SimObject (TGraalVar):
SceneObject (SimObject): eulerrotation - string forwardvector - string objectbox - string [R] position - string renderposition - string rightvector - string rotation - string scale - string scaledobjectbox - string [R] transform - string upvector - string worldbox - string [R] worldboxcenter - string [R] x - float y - float z - float getforwardvector() - returns string getobjectbox() - returns string getposition() - returns string getrightvector() - returns string getscale() - returns string gettransform() - returns string getupvector() - returns string getworldbox() - returns string getworldboxcenter() - returns string light() setforwardvector(str) setposition(str) setrightvector(str) setscale(str) settransform(str) setupvector(str)
fxSunLight (SceneObject): animazimuth - boolean animbrightness - boolean animcolour - boolean animelevation - boolean animrotation - boolean animsize - boolean azimuthkeys - string azimuthtime - float blendmode - integer bluekeys - string brightness - float brightnesskeys - string brightnesstime - float colour - string colourtime - float elevationkeys - string elevationtime - float enable - boolean fadetime - float flaresize - float flaretp - boolean greenkeys - string lerpazimuth - boolean lerpbrightness - boolean lerpcolour - boolean lerpelevation - boolean lerprotation - boolean lerpsize - boolean linkflaresize - boolean localflarebitmap - string maxazimuth - float maxbrightness - float maxcolour - string maxelevation - float maxrotation - float maxsize - float minazimuth - float minbrightness - float mincolour - string minelevation - float minrotation - float minsize - float redkeys - string remoteflarebitmap - string rotationkeys - string rotationtime - float singlecolourkeys - boolean sizekeys - string sizetime - float sunazimuth - float sunelevation - float reset()
GameObject (SceneObject): alpha - float attachedtoobject - object attrobjects - object [R] chat - string collision - boolean iseditorobject - boolean liquidheight - float [R] liquidtype - string [R] movetype - string nick - string - same as nickname nickcolor - string nickname - string position - string scaledshapebox - string [R] shadow - boolean shape - string shapebox - string [R] showterrain - boolean skin - string solid - boolean transform - string velocity - string watercoverage - float [R] checkcollision(str, str) - returns object checkcollisionbybox(str, str, str) - returns object clippolygons(str) - returns object findimg(int) - returns object getcontrollingclient() - returns object getcontrollingobject() - returns object getdropz(str) - returns float getinteriorobject() - returns object getmountedobject(int) - returns object getmountedobjectcount() - returns integer getmountedobjectnode(int) - returns integer getmountnodeobject(int) - returns object getmountposition(int) - returns string getmounttransform(int) - returns string getnodeposition(str) - returns string getnodetransform(str) - returns string getobjectmount() - returns object hideimg(int) hideimgs(int, int) isdrawn() - returns boolean isininterior() - returns boolean ismounted() - returns boolean mountobject(obj, int) - returns boolean setdirection(str) unmount() unmountobject(obj) - returns boolean
Camera (GameObject): cameramode - string eulerrotation - string followattachedobject - object lookatposition - string lookvector - string updateposition()
DynamicShapeReplicator (GameObject): aligntoterrain - boolean allowedterrainslope - integer allowoninteriors - boolean allowonstatics - boolean allowonterrain - boolean allowonwater - boolean allowwatersurface - boolean boxmax - string boxmin - string hidereplications - boolean maxgridobjects - integer mingridobjects - integer offsetz - float radius - integer seed - integer shapefiles - string shaperotatemax - string shaperotatemin - string shapescalemax - string shapescalemin - string surfaceexclusionmode - boolean surfacetype - integer terrainalignment - string
DynamicGrass (DynamicShapeReplicator):
DynamicGrassReplicator (DynamicShapeReplicator):
Sky (SceneObject): cloudheight1 - float cloudheight2 - float cloudheight3 - float cloudspeed1 - float cloudspeed2 - float cloudspeed3 - float fogcolor - string fogstorm1 - boolean fogstorm2 - boolean fogstorm3 - boolean fogvolume1 - string fogvolume2 - string fogvolume3 - string fogvolumecolor1 - string fogvolumecolor2 - string fogvolumecolor3 - string materiallist - string norenderbans - boolean renderbottomtexture - boolean skyfadetime - float skysolidcolor - string useskytextures - boolean windeffectprecipitation - boolean windvelocity - string getwindowvelocity() - returns string realfog(bool, float, float, float) - specify if it should show, and max, min and speed values stormclouds(bool, float) - specify if it should show, and the duration stormcloudsshow(bool) stormfog(float, float) - percent and duration of the fog stormfogshow(bool)
TerrainBlock (SceneObject): repeatterrain - boolean squaresize - integer terrainfile - string
WaterBlock (SceneObject): density - float depthgradient - float distortgridscale - float distortmag - float distorttime - float envmapintensity - float envmapovertexture - string envmapundertexture - string flowangle - float flowrate - float ignoreterrain - boolean liquidtype - string maxalpha - float minalpha - float removewetedges - boolean shoredepth - float shoretexture - string specularcolor - string specularmasktex - string specularpower - float submergetexture0 - string submergetexture1 - string surfaceopacity - float surfaceparallax - float surfacetexture - string tessshore - float tesssurface - float usedepthmask - boolean viscosity - float wavemagnitude - float
SimGroup (SimObject): addcontrol(obj)
GameConnection (SimGroup): account - string [R] camera - object [R] communityname - string [R] isobserver - boolean [R] nick - string [R] objecttype() - returns string showprofile()
Sun (SimObject): ambient - string color - string direction - string
TDrawableObject (TGraalVar): layer - integer [R]
TBaddy (TDrawableObject): dir - integer headdir - integer mode - integer power - integer type - integer x - float y - float
TLevelObject (TDrawableObject): level - object [R] x - float y - float z - float
TExplosion (TLevelObject): dir - integer [R] power - integer [R] time - float [R]
TGaniObject (TLevelObject): alpha - float ani - object [R] aniparams - string [R] anistep - integer [R] attachedtoobject - object [R] attachid - integer [R] attachtype - integer [R] attr - object [R] blue - float body - string bodyimg - string colors - object [R] dir - integer gmap - object [R] green - float head - string headimg - string mode - integer - the object drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) red - float rotation - float shield - string sprite - integer stretchx - float stretchy - float sword - string zoom - float getimageforsprite(obj) - returns string getsprite(str) - returns object getspriteforspritepos(obj) - returns object setcoloreffect(float, float, float, float) seteffectmode(int)
TProjectile (TGaniObject): angle - float [R] fromplayer - object [R] horiz - boolean [R] params - object [R] speed - float [R] x - float [R] y - float [R] z - float [R] zspeed - float [R]
TServerHorse (TGaniObject): bombpower - integer bombs - integer bushes - integer dir - integer type - integer
TServerPlayer (TGaniObject): account - string [R] ap - integer attached - boolean [R] attachedtoobject - object bombs - integer chat - string communityname - string [R] darts - integer fullhearts - integer [R] glovepower - integer gralats - integer guild - string [R] headimg - string headset - integer hearts - float [R] horseimg - string [R] hp - float [R] id - integer [R] isadmin - boolean [R] isbuddy - boolean ischannel - boolean [R] ischannelopen - boolean [R] ischanneluser - boolean [R] isexternal - boolean [R] isfemale - boolean [R] isignored - boolean isignoring - boolean [R] isloggedin - boolean [R] ismale - boolean [R] ismuted - boolean [R] ismuting - boolean [R] language - string [R] languagedomain - string [R] mapicon - object [R] - of type TDrawingPanel, this is the icon that appears on the mini-map, usually updated by the playerlist script maxhp - integer [R] messagebubble - integer [R] mp - integer nick - string platform - string [R] playersindex - integer [R] rating - float [R] ratingd - float [R] rupees - integer - better use 'gralats' shieldimg - string - only there for compatibility with GS1, use just 'shield' instead shieldpower - integer [R] swordimg - string - only there for compatibility with GS1, use just 'sword' instead swordpower - integer [R] x - float y - float isguildpm() - returns boolean ismasspm() - returns boolean openexternalhistory() - returns boolean openexternalpm(bool) - returns boolean - as parameter specify 'true' if it should display the pm sent by the player, otherwise always open a blank PM window pmswaiting() - returns boolean showprofile()
TPlayer (TServerPlayer): ap - integer chat - string freezetime - float hearts - float horseimg - string hp - float hurt - boolean [R] hurtdx - float [R] hurtdy - float [R] hurted - boolean [R] hurtpower - float [R] isfemale - boolean [R] ismale - boolean [R] isobserver - boolean [R] letters - string map - boolean [R] nick - string [R] onhorse - boolean [R] online - boolean [R] paused - boolean [R] reading - boolean [R] shieldimg - string - same as 'shield', except that changing this also updates the shieldpower sprite - integer swimming - boolean [R] swordimg - string - same as 'sword', except that changing this also updates the swordpower weapon - object [R] weapons - object [R]
TServerNPC (TServerPlayer): actionplayer - integer [R] hearts - float height - float [R] horseimg - string hp - float hurtdx - float hurtdy - float image - string isblocking - boolean isblockingprojectiles - boolean layer - integer npcsindex - integer [R] peltwithblackstone - boolean [R] peltwithbush - boolean [R] peltwithnpc - boolean [R] peltwithsign - boolean [R] peltwithstone - boolean [R] peltwithvase - boolean [R] save - object [R] shieldpower - integer sprite - integer swordpower - integer visible - boolean width - float [R] x - float y - float blockagain() blockagainlocal() canbecarried() canbepulled() canbepushed() cannotbecarried() cannotbepulled() cannotbepushed() carryobject(str) changeimgcolors(int, float, float, float, float) changeimgmode(int, int) changeimgpart(int, int, int, int, int) changeimgvis(int, int) changeimgzoom(int, float) destroy() dontblock() dontblocklocal() drawaslight() drawoverplayer() drawunderplayer() findimg(int) - returns object hide() hideimg(int) hideimgs(int, int) hidelocal() hurt(int) lay(str) message(str) move(float, float, float, int) setbow(str) setcharani(str, str) setchargender(str) setimg(str) setimgpart(str, int, int, int, int) setshape(int, int, int) setshape2(int, int, obj) setzoomeffect(float) shootarrow(int) shootball() shootfireball(int) shootfireblast(int) shootnuke(int) show() showani(int, float, float, int, str) - returns object showani2(int, float, float, float, int, str) - returns object showcharacter() showimg(int, str, float, float) - returns object showimg2(int, str, float, float, float) - returns object showlocal() showpoly(int, obj) - returns object showpoly2(int, obj) - returns object showtext(int, float, float, str, str, str) - returns object showtext2(int, float, float, float, str, str, str) - returns object take(str) take2(int) takehorse(int) throwcarry() timereverywhere()
TServerWeapon (TServerNPC): isweapon - boolean [R]
TServerBomb (TLevelObject): power - integer time - float
TServerCarry (TLevelObject):
TServerChest (TLevelObject): isopen - boolean [R] item - string [R]
TServerExtra (TLevelObject): time - float [R] type - integer [R]
TServerFlying (TLevelObject): dir - integer [R] dx - float dy - float from - integer [R] type - integer [R]
TServerLeap (TLevelObject):
TServerSign (TLevelObject): text - string
TShowImg (TLevelObject): alpha - float ani - string attachnode - string attachoffset - string attachtoowner - boolean blue - float code - string - the old representation as 'font@style@text' dimension - integer dir - integer emitter - object [R] eulerrotation - string flashfile - string font - string green - float image - string imageindex - integer [R] is3dlight - boolean layer - integer mode - integer - the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) playerlook - boolean - if the animation should take it's head, body, sword, shield and attr[] from the owner (playerlook), set this to false if you want to set the images yourself by changing showimg.actor.head etc. polygon - object position - string red - float rotation - float shape - string shapeobject - object [R] spin - float stretchx - float stretchy - float style - string text - string x - float y - float z - float zoom - float
TDrawingPanel (TGraalVar): height - integer [R] isclear - boolean [R] parth - integer [R] partw - integer [R] partx - integer [R] party - integer [R] width - integer [R] clearall() clearrectangle(int, int, int, int) - x, y, width and height drawimage(int, int, str) - x, y, source image drawimagerectangle(int, int, str, int, int, int, int) - destination x and y, source image, source x,y,width and height drawimagestretched(int, int, int, int, str, int, int, int, int) - destination x,y,width and height, source image, source x,y,width and height saveimage(str)
Terraformer (TGraalVar): loadgrayscale(int, str) - returns boolean loadgreyscale(int, str) - returns boolean savegreyscale(int, str) - returns boolean setterrain(int) - returns boolean
TFrameDetail (TGraalVar): bordercolor - string borderenable - string bordermovable - string borderwidth - integer minextent - string
TGameObjectAttr (TGraalVar):
TGaniParam (TGraalVar):
TGraalAni (TGraalVar): continuous - boolean ganitype - string [R] loop - boolean movie - boolean setbackto - string singledirection - boolean addsprite(int) - returns object addstep() - returns object deletesprite(int) deletestep(int) getsprite(int) - returns object insertstep(int) - returns object
TGraalAniPart (TGraalVar): attr - integer dx - integer dy - integer param - integer sprite - object
TGraalAniSound (TGraalVar): delay - float dx - float dy - float sound - string
TGraalAniSprite (TGraalVar): alpha - float blue - float description - string green - float height - integer image - string imagetype - string [R] mode - integer red - float rotation - float spriteindex - integer stretchx - float stretchy - float width - integer x - integer y - integer zoom - float addattachment() - returns object deleteattachment(int) insertattachment(int) - returns object
TGraalAniStep (TGraalVar): delay - float addpos(int) - returns object deletepos(int, int) insertpos(int, int) - returns object
TGraalSpriteAttachment (TGraalVar): behind - boolean dx - integer dy - integer sprite - object
THTTPRequest (TGraalVar): address - string [R] contentlanguage - string [R] contentlength - integer [R] contenttype - string [R] downloadcomplete - boolean [R] file - string [R] fulldata - string [R] lastmodified - string [R] port - integer [R] returncode - integer [R] returnmessage - string [R] server - string [R] url - string [R]
TMovementRigid (TGraalVar): mass - float
TParticle (TGraalVar): angle - float lifetime - float movementvector - string sound - string speed - float zangle - float
TParticleEmitter (TGraalVar): attachposition - boolean autorotation - boolean checkbelowterrain - boolean clippingbox - string cliptoscreen - boolean continueafterdestroy - boolean currentparticlecount - integer [R] delaymax - float delaymin - float dropemitter - object [R] dropwateremitter - object [R] emissionoffset - string emitatterrainheight - boolean emitautomatically - boolean emittedparticles - integer [R] firstinfront - boolean isfrozen - boolean maxparticles - integer movementfactor - float nrofparticles - integer particle - object [R] particletypes - integer wraptoclippingbox - boolean addemitmodifier(str, float, float, str, str, float, float) - returns object addglobalmodifier(str, float, float, str, str, float, float) - returns object addlocalmodifier(str, float, float, str, str, float, float) - returns object advancetime(float) emit() emitat(str) removemodifiers() removeparticles()
TParticleModifier (TGraalVar): addmod(str, str, float, float)
TScriptFunction (TGraalVar):
TServerLevel (TGraalVar): compsdead - boolean [R] height - integer [R] isnopkzone - boolean [R] issparringzone - boolean [R] nopkzone - boolean [R] - same like 'isnopkzone' tilelayercount - integer width - integer [R] findareanpcs(x, y, width, height) - returns an array of all npcs in the specified rectangle (can also be used without an object (in other words, "findAreaNPCs" instead of "level.findAreaNPCs"), which is faster on GMAPs since it only checks NPCs in the surrounding levels) getmappartfile(float, float) - returns string hitcompu(int, int, float, float) putbomb(int, float, float) putcomp(str, float, float) putexplosion(int, float, float) putexplosion2(int, int, float, float) puthorse(str, float, float) putnewcomp(str, float, float, str, int) reflectarrow(int) removearrow(int) removebomb(int) removecompus() removeexplo(int) removehorse(int) removeitem(int) setz(int, int, int, int, float, float, float, float) shoot(float, float, float, float, float, float, str, str) - shoots a projectile with x,y,z,angle,zangle,strength,ani,aniparams testbomb(float, float) - returns integer testexplo(float, float) - returns integer testhorse(float, float) - returns integer testitem(float, float) - returns integer testnpc(float, float) - returns integer testsign(float, float) - returns integer tiletype(float, float) - returns integer
TServerLevelLink (TGraalVar): destlevel - string [R] destx - float [R] desty - float [R] height - float [R] width - float [R] x - float [R] y - float [R]
TShapeMaterial (TGraalVar): specularpower - integer
TShowImg_Values (TGraalVar): alpha - float blue - float green - float mode - integer - the image drawing mode (0 - add, 1 - transparent, 2 - subtract, 3 - daynight) red - float rotation - float spin - float stretchx - float stretchy - float zoom - float
TShowImg_Flash (TShowImg_Values): flash - object [R]
TShowImg_Gani (TShowImg_Values): actor - object [R]
TShowImg_Image (TShowImg_Values): height - float parth - integer partw - integer partx - integer party - integer width - float
TShowImg_Poly (TShowImg_Values): parth - integer partw - integer partx - integer party - integer
TShowImg_Shape (TShowImg_Values): lightcolor - string lightdirection - string shadowdirection - string
TShowImg_Text (TShowImg_Values): parth - integer partw - integer partx - integer party - integer shadowcolor - string shadowoffset - string textshadow - boolean
TStaticVar (TGraalVar): destroy()
Array (TStaticVar): initialize(params...)
Color (TStaticVar): initialize(obj) setrgb(int)
Date (TStaticVar): initialize(params...)
Math (TStaticVar): abs(float) - returns float floor(float) - returns integer random() - returns float sin(float) - returns float sqrt(float) - returns float
Sound (TStaticVar): initialize(params...)
String (TStaticVar): initialize(params...)
TTilesLayer (TGraalVar): alpha - float blue - float green - float layerindex - integer [R] offset - string red - float x - float y - float z - float updateboard(int, int, int, int)
TUpdatePackage (TGraalVar): accounts - object [R] description - string [R] downloadcomplete - boolean [R] downloadedsize - integer [R] filecount - integer [R] filedownloadedsize - integer [R] filename - string [R] filetotalsize - integer [R] isuninstalled - boolean [R] lastdownloadfile - string [R] localversion - float [R] mode - string [R] name - string [R] parent - object [R] platform - string [R] protectoverwrite - boolean [R] totalsize - integer [R] usechecksum - boolean [R] version - float [R] reinstall() - returns boolean uninstall() - returns boolean update() - returns boolean
Global
$pref::audio::choosenvoicecodec - integer $pref::audio::microactivatebyvolume - boolean $pref::audio::microactivationlevel - integer $pref::audio::microinputdevice - integer $pref::audio::microon - boolean $pref::audio::microvolumefactor - integer $pref::audio::midivolume - integer $pref::audio::mp3volume - integer $pref::audio::radiovolume - integer $pref::audio::reversestereo - boolean $pref::audio::sfxvolume - integer $pref::audio::voicevolume - integer $pref::capture::allowbyscript - boolean [R] $pref::capture::area - string $pref::capture::audiobitrate - integer $pref::capture::disabledaynight - boolean $pref::capture::format - string $pref::capture::fps - integer $pref::capture::hideinterface - boolean $pref::capture::recordaudio - boolean $pref::capture::showmouse - boolean $pref::capture::size - string $pref::capture::videobitrate - integer $pref::graal::allowglobalpms - boolean $pref::graal::automapping - boolean $pref::graal::defaultfontname - string $pref::graal::defaultfontsize - integer $pref::graal::dontconnectlevels - boolean $pref::graal::dontloadlistheads - boolean $pref::graal::dontsavepasswords - boolean $pref::graal::dontsavepms - boolean $pref::graal::fixedport - boolean $pref::graal::fixedudpport - integer $pref::graal::language - string $pref::graal::limitnicknames - boolean $pref::graal::loadbuddylistfromserver - boolean $pref::graal::nicknamelimit - integer $pref::graal::nomassmessages - boolean $pref::graal::notoalls - boolean $pref::graal::noudp - boolean $pref::graal::showyourselfonbuddylists - boolean $pref::input::mousesensitivity - float $pref::interior::lockarrays - boolean $pref::video::defaultguistyle - string $pref::video::detailfactor - float $pref::video::fogdistance - float $pref::video::fullscreenmode - string $pref::video::resolution - integer $pref::video::screenshotformat - string $pref::video::visibledistance - float $pref::video::windowmode - string