Creation/Dev/GScript: Difference between revisions

From Graal Bible
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* [[Creation/Dev/GScript/Constants|Constants]]
* [[Creation/Dev/GScript/Constants|Constants]]
* [[Creation/Dev/GScript/Understanding GUI Profiles|GUI Features: Understanding GUI profiles]]
* [[Creation/Dev/GScript/Understanding GUI Profiles|GUI Features: Understanding GUI profiles]]
* [[Creation/Dev/Creating Tabbed Window Panes|Creating Tabbed Window Panes]]
* [[Image:Guicontrol_tab.png]] [[Creation/Dev/Creating Tabbed Window Panes|Creating Tabbed Window Panes]]
* [[Particle Engine|Particle Engine]]
* [[Particle Engine|Particle Engine]]
* [[Creation/Dev/Graal v4 IRC|Graal IRC Scripting: Graal IRC Scripting Reference]]
* [[Creation/Dev/Graal v4 IRC|Graal IRC Scripting: Graal IRC Scripting Reference]]

Revision as of 18:10, 28 September 2007

Introduction

GScript is Graal's scripting language.

Its syntax and some of its semantics might seem familiar to those who program in C or Java. In some ways it is more dynamic, e.g. supporting dynamicly joining and leaving of classes, and brings support for easy management of online game content.

It is used for clientside tasks like GUI programming, special effects and custom weapons, and serverside systems like player housing, complex baddies or pets.

If you would like to contribute to the GraalBible's GScript documentation, you might want to read this article.

Documentation

In your scripting quest, you may find the following articles to be of use:

Basic information

Tutorials

Specific Features

Script Function List

These are frequently updated, to get the latest list run Graal with the -listscriptfunctions option. You can also get help about script functions with the /scripthelp <string> command on RemoteControl chat.

External Links