Creation/Dev/Releases/Client/NewFeatures2003v3: Difference between revisions
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New features/bug fixes in v3.03 rev1 | |||
------------------------------------ | |||
Following bugs have been fixed: | |||
when you relogin to a server then | |||
you don't see the other player twice | |||
fixed the problem with empty lines | |||
on the playerlist | |||
the history of the chat edit field | |||
doesn't remember empty lines anymore | |||
images displayed by serverside npcs | |||
on gmaps are displayed now (showimgs) | |||
script functions screenx and screeny | |||
are working now | |||
------------------------------- | |||
New features/bug fixes in v3.03 | |||
------------------------------- | |||
Beside several major bug fixes this release | |||
also includes the new additions from | |||
Graal v2.21: | |||
faster network code, less traffic & lag | |||
tiles are updated when downloaded | |||
the playerlist is sorted, most recent pm at | |||
the top | |||
the playerlist is only half-transparent | |||
now, so you see the player names easier | |||
scripts can directly trigger clientside | |||
weapons | |||
ganis work on the stats layer, animations | |||
shown with showani are animated | |||
resizing of the window works better | |||
the weapon list displays weapons and | |||
folders correctly, a memory leak with | |||
displaying weapon folders have been fixed | |||
added a transparency check for gifs, | |||
the algorithm tries to fix the transparency | |||
of the image when the transparent index | |||
was set to the wrong palette entry | |||
(wrong index but same color); this works | |||
for most cases, for fixing pngs use | |||
the updated gif2mng | |||
fixed warping problems | |||
problems with freezeplayer fixed, it's | |||
actually working now so that you can | |||
play servers like Graal2001 | |||
------------------------------- | |||
New features/bug fixes in v3.01 | |||
------------------------------- | |||
This versions fixes many bugs: | |||
when using the mill and well on Graal Kingdom | |||
the game doesn't crash anymore | |||
ships are visible now, also the steering | |||
man is displayed correctly | |||
when selecting another language in the starting | |||
window then the options window etc. have text | |||
now (english text instead of being empty) | |||
you can connect to private servers by typing a | |||
part of the name of a private server in the box | |||
under the server list, then pressing <return> | |||
pushing and pulling stones on classic servers work | |||
when walking diagonal you don't see messed up | |||
tiles rectangles anymore | |||
a bug with the textwidth() function has been | |||
fixed, a new function textheight(zoom, font, styles) | |||
has been added | |||
server-side tiles-editing on gmaps is supported | |||
now - the client displays the changed tiles when | |||
a server-side script changes tiles and does the | |||
command updateboard; saving of the tiles will be | |||
added soon | |||
looped sounds are played correctly | |||
---------------------------- | |||
New features/bug fixes in v3 | |||
---------------------------- | |||
v3 has several little improvements over the old Graal, | |||
more will be added soon. Here a list of the | |||
new things: | |||
polygons and texts can be transparent, so | |||
you can use the script commands showpoly and | |||
showtext together with changeimgcolors and | |||
changeimgmode | |||
onwall2(x,y,width,height) to test a rectangular area | |||
for blocking things | |||
more efficient speach support, it should work on Linux | |||
too when microphone support is installed | |||
support for 24bit-pngs and jpegs | |||
Things that are not supported anymore: | |||
setbackpal | |||
playersays() |
Revision as of 08:36, 1 July 2007
New features/bug fixes in v3.03 rev1
Following bugs have been fixed:
when you relogin to a server then you don't see the other player twice
fixed the problem with empty lines on the playerlist
the history of the chat edit field doesn't remember empty lines anymore
images displayed by serverside npcs on gmaps are displayed now (showimgs)
script functions screenx and screeny are working now
New features/bug fixes in v3.03
Beside several major bug fixes this release also includes the new additions from Graal v2.21:
faster network code, less traffic & lag
tiles are updated when downloaded
the playerlist is sorted, most recent pm at the top
the playerlist is only half-transparent now, so you see the player names easier
scripts can directly trigger clientside weapons
ganis work on the stats layer, animations shown with showani are animated
resizing of the window works better
the weapon list displays weapons and folders correctly, a memory leak with displaying weapon folders have been fixed
added a transparency check for gifs, the algorithm tries to fix the transparency of the image when the transparent index was set to the wrong palette entry (wrong index but same color); this works for most cases, for fixing pngs use the updated gif2mng
fixed warping problems
problems with freezeplayer fixed, it's actually working now so that you can play servers like Graal2001
New features/bug fixes in v3.01
This versions fixes many bugs:
when using the mill and well on Graal Kingdom the game doesn't crash anymore
ships are visible now, also the steering man is displayed correctly
when selecting another language in the starting window then the options window etc. have text now (english text instead of being empty)
you can connect to private servers by typing a part of the name of a private server in the box under the server list, then pressing <return>
pushing and pulling stones on classic servers work
when walking diagonal you don't see messed up tiles rectangles anymore
a bug with the textwidth() function has been fixed, a new function textheight(zoom, font, styles) has been added
server-side tiles-editing on gmaps is supported now - the client displays the changed tiles when a server-side script changes tiles and does the command updateboard; saving of the tiles will be added soon
looped sounds are played correctly
New features/bug fixes in v3
v3 has several little improvements over the old Graal, more will be added soon. Here a list of the new things:
polygons and texts can be transparent, so you can use the script commands showpoly and showtext together with changeimgcolors and changeimgmode
onwall2(x,y,width,height) to test a rectangular area for blocking things
more efficient speach support, it should work on Linux too when microphone support is installed
support for 24bit-pngs and jpegs
Things that are not supported anymore:
setbackpal
playersays()