No edit summary |
No edit summary |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
I need help with a new system I'm making for my server, I've posted some info on the forums, but it hasn't gotten replys, and I'm stumped. Here's the forums site, it would mean a lot to me if someone could help me out a bit, thanks!!! | I need help with a new system I'm making for my server, I've posted some info on the forums, but it hasn't gotten replys, and I'm stumped. Here's the forums site, it would mean a lot to me if someone could help me out a bit, thanks!!! | ||
http://forums.graalonline.com/forums/showthread.php?t=65330 | http://forums.graalonline.com/forums/showthread.php?t=65330 | ||
== Vectors == | |||
Okay, I've been writing documentation for vectors. I'm assuming by the description that vector normalize is '''u'''/|'''u'''|. I can't seem to figure out what vectororthobasis is or how vectordist could be anything other than 0. Seeing as vectors don't have position, we can assume that all of them cross at (0,0,0) (and thus the minimum distance be 0). | |||
Hopefully I could get some clarification. | |||
--[[User:Tolnaftate2004|Tolnaftate2004]] 20:36, 18 November 2006 (CET) | |||
I've figured out vectordist, but vectororthobasis is still a bit fuzzy. If it is returning a vector, then there are three of them, and is peculiar that is is returning an identity ''matrix'' for the '''0''' vector. | |||
--[[User:Tolnaftate2004|Tolnaftate2004]] 19:48, 28 December 2006 (CET) | |||
<3 You rock. | |||
--[[User:Zokemon|Zero]] 03:34, 29 December 2006 (CET) |
Latest revision as of 21:34, 28 December 2006
I need help with a new system I'm making for my server, I've posted some info on the forums, but it hasn't gotten replys, and I'm stumped. Here's the forums site, it would mean a lot to me if someone could help me out a bit, thanks!!! http://forums.graalonline.com/forums/showthread.php?t=65330
Vectors
Okay, I've been writing documentation for vectors. I'm assuming by the description that vector normalize is u/|u|. I can't seem to figure out what vectororthobasis is or how vectordist could be anything other than 0. Seeing as vectors don't have position, we can assume that all of them cross at (0,0,0) (and thus the minimum distance be 0).
Hopefully I could get some clarification.
--Tolnaftate2004 20:36, 18 November 2006 (CET)
I've figured out vectordist, but vectororthobasis is still a bit fuzzy. If it is returning a vector, then there are three of them, and is peculiar that is is returning an identity matrix for the 0 vector.
--Tolnaftate2004 19:48, 28 December 2006 (CET)
<3 You rock. --Zero 03:34, 29 December 2006 (CET)