Creation/Dev/Tile: Difference between revisions

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A block 16 pixels by 16 pixels.
A '''tile''' is a square of color, 16 pixels in height and width. [[Level|Levels]] are made up of 4096 tiles, making a 64x64 grid.


The basic unit of Graalian [[level]] editing, although [[NPC]] scripts are granted more accuracy.
The tile is also the standard unit of measure when dealing with objects within levels, although players and NPCs can have positions that don't align with the tile grid.

Revision as of 03:37, 13 April 2005

A tile is a square of color, 16 pixels in height and width. Levels are made up of 4096 tiles, making a 64x64 grid.

The tile is also the standard unit of measure when dealing with objects within levels, although players and NPCs can have positions that don't align with the tile grid.