Worlds/Graal Kingdoms/Gods/Aengus: Difference between revisions
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{| border="0" cellpadding="2" width="100%" | |||
| '''Health''' | |||
| '''Armour Class''' | |||
| '''Weapon Class''' | |||
| '''Damage''' | |||
| '''Armour''' | |||
| '''Attacktypes''' | |||
|- | |||
| 350 | |||
| -7 | |||
| -1 | |||
| 40 | |||
| 50 | |||
| Physical, Confusion | |||
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Revision as of 17:23, 3 April 2011
This article is currently being written or rewritten by Felix Lionheart.
Aengus
Elven god of luck
Aengus is an all arounder. An effective holy word (priest), increased spell-regen (wizards) and confuse-immu (warriors) are a powerful combo, especially for low level. The price to pay is denied detonation (no create bomb) and great troubles with acid/poison (Elves don't like "dirty" stuff). Real useful special-prayers for high levels are missing too.
Enemy of Ogma
Attacktypes
- Confusion
- Slow
Resistances
- Confusion +100
Vulnerable
- Acid -15
- Poison -30
Attuned
- Missiles
Denied
- Detonation
Special
- Luck +2
- Spell Regen +1
- Stealth
Granted Spells
- Conflict (medium level)
- Defense (medium level)
Altar Effects
- Enchant Weapon (medium)
- Remove Curse
- Remove Damnation
Holy Relics
- Aengus's Elven Bow (Medium, meaning you need 300/150 grace to get it. It is unusable as of yet though)
Avatar
Health | Armour Class | Weapon Class | Damage | Armour | Attacktypes |
350 | -7 | -1 | 40 | 50 | Physical, Confusion |