Worlds/Graal Kingdoms/Gods/DianCecht: Difference between revisions
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DianCecht is the god of light and "positive aura". This god has no serious penalties, in return he won't support you much in general combat. His advantages are a mighty slaying (demon) and vision on dark maps. However, the permanent glow of DianCecht's disciples is a mixed blessing, since monsters will spot these players more easily. | DianCecht is the god of light and "positive aura". This god has no serious penalties, in return he won't support you much in general combat. His advantages are a mighty slaying (demon) and vision on dark maps. However, the permanent glow of DianCecht's disciples is a mixed blessing, since monsters will spot these players more easily. | ||
Enemy of Balor | Enemy of [[Worlds/Graal Kingdoms/Gods/Balor|Balor]] | ||
===Attacktypes=== | ===Attacktypes=== |
Revision as of 13:56, 6 November 2010
This article is currently being written or rewritten by Felix Lionheart.
DianCecht
Lord of Angels, Duke of the Heavens, Healer and Protector
DianCecht is the god of light and "positive aura". This god has no serious penalties, in return he won't support you much in general combat. His advantages are a mighty slaying (demon) and vision on dark maps. However, the permanent glow of DianCecht's disciples is a mixed blessing, since monsters will spot these players more easily.
Enemy of Balor
Attacktypes
- Blinding
Resistances
- Blinding +100
- Confusion +20
- Fear +100
Attuned
- Light
- Mind
- Protection
Denied
- Death
- Wounding
Special
- Permanent Glow
Granted Spells
- Daylight (medium level)
- Sunspear (medium level)
- Wrathful Eye (medium level)
Altar Effects
- Enchant Weapon (low)
- Remove Curse
- Remove Damnation
Avatar
- 350 HP
- AC -7
- WC -1
- Dam 50
- Armour 50
- Attacktypes
- Blinding
- Physical