Creation/Dev/Script/Client/GuiBitmapButtonCtrl: Difference between revisions
From Graal Bible
DrakilorP2P (talk | contribs) m (→Description: Fixed link.) |
Pooper200000 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
[[Category:Scripting Reference]] | |||
Inherits [[Creation/Dev/Script/Client/GuiControl|GuiControl]]. | Inherits [[Creation/Dev/Script/Client/GuiControl|GuiControl]]. | ||
Latest revision as of 23:50, 15 February 2010
Inherits GuiControl.
Description
This control is basicly displaying a stretched bitmap and has three states - normal, mouse over and pressed. For each state you can specify a different bitmap. This can be interesting if you want to make a nice looking graphical button which has an usual shape. For displaying a normal button see GuiButtonCtrl.
Variables
mouseoverbitmap - string
normalbitmap - string
pressedbitmap - string
text - string
Functions
setbitmap(str, int)
Example
new GuiBitmapButtonCtrl("Test_BitmapButton") { x = 10; y = 10; width = height = 64; normalbitmap = "guiedit_button_normal.png"; mouseoverbitmap = "guiedit_button_mouseover.png"; pressedbitmap = "guiedit_button_down.png"; }